Doors

Doors are a key feature in Void Bastards. Doors separate corridors and rooms.

Opening and closing
When hand identification panel is green doors can be opened or closed. Most of the enemies can open doors, althrough Tourists and Patients can't. Closed doors block all shots, altrought you still can release captured enemy via Rifter behind it.

Unlocking and locking
Doors can be unlocked or locked via authorisation panel. Locked doors can effectively isolate dangerous enemies. Note that locking/unlocking requires some time and enemy might be left at wrong side of the door if you are too slow.

SecBot and Pirates can unlock doors, and they do that instantly as they chase you.

Security doors
Security doors can be unlocked or locked by using five merits. SecBot can not unlock these doors. Security room is usually protected by these doors.

Broken doors
Sometimes, one of doors on the ship (at random) is broken and cannot be opened at all. In all ships besides tutorial one, all rooms are stil avalaible for exploration in theory, but you are left with one less alternative routes